Dev Essential
Loading...
Searching...
No Matches
signal_trigger.h
Go to the documentation of this file.
1
13
14#ifndef SIGNAL_TRIGGER_HEADER
15#define SIGNAL_TRIGGER_HEADER
16
17#include <a_util/result.h>
19
20namespace ddl {
21namespace mapping {
22namespace rt {
24class SignalTrigger : public TriggerBase {
25public:
31 SignalTrigger(IMappingEnvironment& env, const std::string& trigger_name);
32
37
45
52
59
60private:
63 std::string _name;
64 bool _is_running;
66};
67
68} // namespace rt
69} // namespace mapping
70} // namespace ddl
71#endif // SIGNAL_TRIGGER_HEADER
Definition result_type_decl.h:34
Definition mapping_environment_intf.h:56
a_util::result::Result stop()
a_util::result::Result transmit()
SignalTrigger(IMappingEnvironment &env, const std::string &trigger_name)
a_util::result::Result start()
base class representing a trigger
Definition trigger.h:24
definition of the rt namespace for mapping
Definition ddl.h:59
definition of the mapping namespace
Definition ddl.h:50
definition of the ddl namespace
Definition codec.h:21